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SCUM

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ServerSettings.ini

66 settings

scum.ServerName

=SCUM Server-; Server name in the server browser

Server name in the server browser

scum.ServerDescription

=Server Description-; currently no impact

currently no impact

scum.ServerPassword

=-; Password to join server (leave blank for open server)

Password to join server (leave blank for open server)

scum.MaxPlayers

=64INTEGER; [1 – 128] Maximum number of players that can be connected simultaneously1 – 128

Maximum number of players that can be connected simultaneously

scum.PlaySafeIdProtection

=FalseBOOLEAN; [False – True] Allows only players who have verified their identity, linked their account, and are not currently banned on PlaySafe ID to join the serverFalse – True

Allows only players who have verified their identity, linked their account, and are not currently banned on PlaySafe ID to join the server

scum.ServerBannerUrl

=-; currently no impact

currently no impact

scum.ServerPlaystyle

=PVE-; currently no impact

currently no impact

scum.WelcomeMessage

=Welcome to our SCUM ServerTEXT; Message displayed on every server join

Message displayed on every server join

scum.MessageOfTheDay

=This is the Message of the Day.TEXT; Message that is displayed at the interval defined below

Message that is displayed at the interval defined below

scum.MessageOfTheDayCooldown

=10.000000MINUTES; [10 – 720] Interval at which the message of the day is displayed10 – 720

Interval at which the message of the day is displayed

scum.MinServerTickRate

=5HZ; [1 – 1000] Tick rate of the server when no player is connected1 – 1000

Tick rate of the server when no player is connected

scum.MaxServerTickRate

=30HZ; [1 – 1000] Tick rate of the server with at least one connected player1 – 1000

Tick rate of the server with at least one connected player

scum.MaxPingCheckEnabled

=TrueBOOLEAN; [False – True] Max Ping Value will be respected only if this is TrueFalse – True

Max Ping Value will be respected only if this is True

scum.MaxPing

=400.000000MS; [10 – 999] Maximum ping before player is denied access to the server or kicked10 – 999

Maximum ping before player is denied access to the server or kicked

scum.LogoutTimer

=60.000000SECONDS; [1 – 600] Time in seconds before player disappears from the game world when logging out1 – 600

Time in seconds before player disappears from the game world when logging out

scum.LogoutTimerWhileCaptured

=120.000000SECONDS; [1 – 600] Time in seconds before player disappears from the game world when logged out when tied up1 – 600

Time in seconds before player disappears from the game world when logged out when tied up

scum.LogoutTimerInBunker

=30000.000000SECONDS; [1 – 36000] Time in seconds before player disappears from the game world when logging out if in the bunker1 – 36000

Time in seconds before player disappears from the game world when logging out if in the bunker

scum.AllowFirstPerson

=TrueBOOLEAN; [False – True] Whether first person view is allowed (True=allowed)False – True

Whether first person view is allowed (True=allowed)

scum.AllowThirdPerson

=TrueBOOLEAN; [False – True] Whether third person view is allowed (True=allowed)False – True

Whether third person view is allowed (True=allowed)

scum.AllowCrosshair

=TrueBOOLEAN; [False – True] Whether the crosshair is allowed (True=allowed)False – True

Whether the crosshair is allowed (True=allowed)

scum.AllowVoting

=TrueBOOLEAN; [False – True] Whether players are allowed to participate in votes (True=allowed)False – True

Whether players are allowed to participate in votes (True=allowed)

scum.AllowMapScreen

=TrueBOOLEAN; [False – True] Whether players are allowed to view the map screen (True=allowed)False – True

Whether players are allowed to view the map screen (True=allowed)

scum.AllowKillClaiming

=TrueBOOLEAN; [False – True] Whether BCU drop is allowed after a player is killed (True=allowed)False – True

Whether BCU drop is allowed after a player is killed (True=allowed)

scum.AllowComa

=TrueBOOLEAN; [False – True] Whether players can fall into a coma before death, for example, to be revived (True=allowed)False – True

Whether players can fall into a coma before death, for example, to be revived (True=allowed)

scum.AllowMinesAndTraps

=TrueBOOLEAN; [False – True] Whether mines or traps can be used (True=allowed)False – True

Whether mines or traps can be used (True=allowed)

scum.AllowSkillGainInSafeZones

=FalseBOOLEAN; [False – True] Whether experience points can be earned in safe zones (e.g., merchant zone) (True=allowed)False – True

Whether experience points can be earned in safe zones (e.g., merchant zone) (True=allowed)

scum.AllowEvents

=TrueBOOLEAN; [False – True] Whether events are allowed on the server (True=allowed) (Event tab is still displayed when deactivated, but is empty)False – True

Whether events are allowed on the server (True=allowed) (Event tab is still displayed when deactivated, but is empty)

scum.LimitGlobalChat

=FalseBOOLEAN; [False – True] Whether the global chat can only be used by admins or by any player (True=admins only)False – True

Whether the global chat can only be used by admins or by any player (True=admins only)

scum.AllowGlobalChat

=TrueBOOLEAN; [False – True] Whether the global chat is usable (True=usable)False – True

Whether the global chat is usable (True=usable)

scum.AllowLocalChat

=TrueBOOLEAN; [False – True] Whether the local chat is usable (True=usable)False – True

Whether the local chat is usable (True=usable)

scum.AllowSquadChat

=TrueBOOLEAN; [False – True] Whether the Squad Chat is usable (True=usable)False – True

Whether the Squad Chat is usable (True=usable)

scum.AllowAdminChat

=TrueBOOLEAN; [False – True] Whether the admin chat is usable (True=usable)False – True

Whether the admin chat is usable (True=usable)

scum.RustyLocksLogging

=FalseBOOLEAN; [False – True] Enable log for rusty locks (10 second locks in the world) (True=log enabled)False – True

Enable log for rusty locks (10 second locks in the world) (True=log enabled)

scum.HideKillNotification

=TrueBOOLEAN; [False – True] Whether a notification is shown to players who kill each other (True=Hide notification)False – True

Whether a notification is shown to players who kill each other (True=Hide notification)

scum.DisableExamineGhost

=FalseBOOLEAN; [False – True] Whether a ghost will surprise you when searching item containers (False=Ghost can surprise)False – True

Whether a ghost will surprise you when searching item containers (False=Ghost can surprise)

scum.DisableTimedGifts

=FalseBOOLEAN; [False – True] Whether time-based gifts should be deactivated (e.g. gifts at Christmas) (True=deactivated)False – True

Whether time-based gifts should be deactivated (e.g. gifts at Christmas) (True=deactivated)

scum.UseMapBaseBuildingRestriction

=TrueBOOLEAN; [False – True] Restricts base building in certain map areas (e.g. near POIs). Must be enabled (True) for UseBuildingProximityRestrictions to take effect.False – True

Restricts base building in certain map areas (e.g. near POIs). Must be enabled (True) for UseBuildingProximityRestrictions to take effect.

scum.DisableBaseBuilding

=FalseBOOLEAN; [False – True] Whether base building should be completely banned (True=banned)False – True

Whether base building should be completely banned (True=banned)

scum.VotingDuration

=60.000000SECONDS; [30 – 600] Duration for a vote30 – 600

Duration for a vote

scum.PlayerMinimalVotingInterest

=0.500000DECIMAL NUMBER; [0 – 1] What percentage of online players must vote for a vote to be valid (0.5=50%)0 – 1

What percentage of online players must vote for a vote to be valid (0.5=50%)

scum.PlayerPositiveVotePercentage

=0.500000DECIMAL NUMBER; [0 – 1] What proportion of votes must be yes for a referendum to be accepted (0.5=50%)0 – 1

What proportion of votes must be yes for a referendum to be accepted (0.5=50%)

scum.MasterServerUpdateSendInterval

=60.000000-; Probably the update interval to the master server (server browser) for information like number of players etc. (no reliable explanation)

Probably the update interval to the master server (server browser) for information like number of players etc. (no reliable explanation)

scum.MasterServerIsLocalTest

=FalseBOOLEAN; [False – True] Probably to hide own server in the server browser for others (no effect when testing)False – True

Probably to hide own server in the server browser for others (no effect when testing)

scum.PartialWipe

=FalseBOOLEAN; [False – True] When the server starts, a partial wipe is performed (world progress but not character development) (True=perform wipe) (Will then automatically be reset to False)False – True

When the server starts, a partial wipe is performed (world progress but not character development) (True=perform wipe) (Will then automatically be reset to False)

scum.GoldWipe

=FalseBOOLEAN; [False – True] When the server starts, all players' gold is deleted (True=perform wipe) (Will then automatically be reset to False)False – True

When the server starts, all players' gold is deleted (True=perform wipe) (Will then automatically be reset to False)

scum.FullWipe

=FalseBOOLEAN; [False – True] Perform a full wipe at server startup (True=Perform wipe) (Will then automatically be reset to False)False – True

Perform a full wipe at server startup (True=Perform wipe) (Will then automatically be reset to False)

scum.ItemVirtualizationRelevancyUpdatePeriod

=1.000000⚠ DEV ONLY; According to the developer, this should not be changed

According to the developer, this should not be changed

scum.ItemVirtualizationEventProcessingTimeBudget

=5.000000⚠ DEV ONLY; According to the developer, this should not be changed

According to the developer, this should not be changed

scum.ItemVirtualizationVisitorDistanceTravelledForUpdate

=100.000000⚠ DEV ONLY; According to the developer, this should not be changed

According to the developer, this should not be changed

scum.ItemVirtualizationVisitorBounds

=10000.000000⚠ DEV ONLY; According to the developer, this should not be changed

According to the developer, this should not be changed

scum.VirtualizedItemBounds

=100.000000⚠ DEV ONLY; According to the developer, this should not be changed

According to the developer, this should not be changed

scum.FameGainMultiplier

=1.000000MULTIPLIER; [0 – 1000] Multiplier for earning fame points (>1=more fame, between 0 and 1 for less fame)0 – 1000

Multiplier for earning fame points (>1=more fame, between 0 and 1 for less fame)

scum.FamePointPenaltyOnDeath

=0.100000DECIMAL NUMBER; [0 – 1] What percentage of fame points a player loses upon death (excluding PvP) (0.1=10% of his fame points)0 – 1

What percentage of fame points a player loses upon death (excluding PvP) (0.1=10% of his fame points)

scum.FamePointPenaltyOnKilled

=0.500000DECIMAL NUMBER; [0 – 1] What percentage of fame points a player loses when killed by another player (0.5=50% of his fame points)0 – 1

What percentage of fame points a player loses when killed by another player (0.5=50% of his fame points)

scum.FamePointRewardOnKill

=0.250000DECIMAL NUMBER; [0 – 1] What percentage of the killed player's fame points a player receives (0.25=25% of the killed player's fame points)0 – 1

What percentage of the killed player's fame points a player receives (0.25=25% of the killed player's fame points)

scum.LogSuicides

=FalseBOOLEAN; [False – True] Whether a log of suicides should be created (True=Create log)False – True

Whether a log of suicides should be created (True=Create log)

scum.EnableSpawnOnGround

=FalseBOOLEAN; [False – True] Whether the parachute jump should be skipped and players spawn on the ground (True=Spawn on the ground)False – True

Whether the parachute jump should be skipped and players spawn on the ground (True=Spawn on the ground)

scum.DeleteInactiveUsers

=TrueBOOLEAN; [False – True] Whether inactive players should be automatically deleted after the following time at server start (True=Inactive players are deleted)False – True

Whether inactive players should be automatically deleted after the following time at server start (True=Inactive players are deleted)

scum.DaysSinceLastLoginToBecomeInactive

=180DAYS; [1 – 3600] Days after which a player is considered inactive1 – 3600

Days after which a player is considered inactive

scum.DeleteBannedUsers

=FalseBOOLEAN; [False – True] Whether banned players should be deleted at server start (True=banned players are deleted)False – True

Whether banned players should be deleted at server start (True=banned players are deleted)

scum.MaximumTimeForChestsInForbiddenZones

=02:00:00H:M:S; [00:00:00 – 2400:00:00] Time chests are allowed to exist in forbidden zones (e.g. merchants) (despawn is applied if no player is nearby)00:00:00 – 2400:00:00

Time chests are allowed to exist in forbidden zones (e.g. merchants) (despawn is applied if no player is nearby)

scum.LogChestOwnership

=TrueBOOLEAN; [False – True] Whether a log of chest owners should be kept (True=log is created)False – True

Whether a log of chest owners should be kept (True=log is created)

scum.DeleteDuplicateChestsOnServerStartup

=FalseBOOLEAN; [False – True] If set to true, it will delete duplicated chests on the server startFalse – True

If set to true, it will delete duplicated chests on the server start

scum.MaxNumberOfConsecutiveHighPingReadings

=5-; [1 – 100] Number of consecutive high ping readings required before a player is kicked from the server1 – 100

Number of consecutive high ping readings required before a player is kicked from the server

scum.UseBuildingProximityRestrictions

=TrueBOOLEAN; [False – True] Enables proximity restrictions for base building, preventing structures from being placed too close to each other or to restricted areas. Requires UseMapBaseBuildingRestriction to be True.False – True

Enables proximity restrictions for base building, preventing structures from being placed too close to each other or to restricted areas. Requires UseMapBaseBuildingRestriction to be True.

scum.ServerSettingsVersion

=7INTEGER; Version of ServerSettings.ini (do not change)

Version of ServerSettings.ini (do not change)