66 settings
scum.ServerName
=SCUM Server-; Server name in the server browserServer name in the server browser
scum.ServerDescription
=Server Description-; currently no impactcurrently no impact
scum.ServerPassword
=-; Password to join server (leave blank for open server)Password to join server (leave blank for open server)
scum.MaxPlayers
=64INTEGER; [1 – 128] Maximum number of players that can be connected simultaneously1 – 128Maximum number of players that can be connected simultaneously
scum.PlaySafeIdProtection
=FalseBOOLEAN; [False – True] Allows only players who have verified their identity, linked their account, and are not currently banned on PlaySafe ID to join the serverFalse – TrueAllows only players who have verified their identity, linked their account, and are not currently banned on PlaySafe ID to join the server
scum.ServerBannerUrl
=-; currently no impactcurrently no impact
scum.ServerPlaystyle
=PVE-; currently no impactcurrently no impact
scum.WelcomeMessage
=Welcome to our SCUM ServerTEXT; Message displayed on every server joinMessage displayed on every server join
scum.MessageOfTheDay
=This is the Message of the Day.TEXT; Message that is displayed at the interval defined belowMessage that is displayed at the interval defined below
scum.MessageOfTheDayCooldown
=10.000000MINUTES; [10 – 720] Interval at which the message of the day is displayed10 – 720Interval at which the message of the day is displayed
scum.MinServerTickRate
=5HZ; [1 – 1000] Tick rate of the server when no player is connected1 – 1000Tick rate of the server when no player is connected
scum.MaxServerTickRate
=30HZ; [1 – 1000] Tick rate of the server with at least one connected player1 – 1000Tick rate of the server with at least one connected player
scum.MaxPingCheckEnabled
=TrueBOOLEAN; [False – True] Max Ping Value will be respected only if this is TrueFalse – TrueMax Ping Value will be respected only if this is True
scum.MaxPing
=400.000000MS; [10 – 999] Maximum ping before player is denied access to the server or kicked10 – 999Maximum ping before player is denied access to the server or kicked
scum.LogoutTimer
=60.000000SECONDS; [1 – 600] Time in seconds before player disappears from the game world when logging out1 – 600Time in seconds before player disappears from the game world when logging out
scum.LogoutTimerWhileCaptured
=120.000000SECONDS; [1 – 600] Time in seconds before player disappears from the game world when logged out when tied up1 – 600Time in seconds before player disappears from the game world when logged out when tied up
scum.LogoutTimerInBunker
=30000.000000SECONDS; [1 – 36000] Time in seconds before player disappears from the game world when logging out if in the bunker1 – 36000Time in seconds before player disappears from the game world when logging out if in the bunker
scum.AllowFirstPerson
=TrueBOOLEAN; [False – True] Whether first person view is allowed (True=allowed)False – TrueWhether first person view is allowed (True=allowed)
scum.AllowThirdPerson
=TrueBOOLEAN; [False – True] Whether third person view is allowed (True=allowed)False – TrueWhether third person view is allowed (True=allowed)
scum.AllowCrosshair
=TrueBOOLEAN; [False – True] Whether the crosshair is allowed (True=allowed)False – TrueWhether the crosshair is allowed (True=allowed)
scum.AllowVoting
=TrueBOOLEAN; [False – True] Whether players are allowed to participate in votes (True=allowed)False – TrueWhether players are allowed to participate in votes (True=allowed)
scum.AllowMapScreen
=TrueBOOLEAN; [False – True] Whether players are allowed to view the map screen (True=allowed)False – TrueWhether players are allowed to view the map screen (True=allowed)
scum.AllowKillClaiming
=TrueBOOLEAN; [False – True] Whether BCU drop is allowed after a player is killed (True=allowed)False – TrueWhether BCU drop is allowed after a player is killed (True=allowed)
scum.AllowComa
=TrueBOOLEAN; [False – True] Whether players can fall into a coma before death, for example, to be revived (True=allowed)False – TrueWhether players can fall into a coma before death, for example, to be revived (True=allowed)
scum.AllowMinesAndTraps
=TrueBOOLEAN; [False – True] Whether mines or traps can be used (True=allowed)False – TrueWhether mines or traps can be used (True=allowed)
scum.AllowSkillGainInSafeZones
=FalseBOOLEAN; [False – True] Whether experience points can be earned in safe zones (e.g., merchant zone) (True=allowed)False – TrueWhether experience points can be earned in safe zones (e.g., merchant zone) (True=allowed)
scum.AllowEvents
=TrueBOOLEAN; [False – True] Whether events are allowed on the server (True=allowed) (Event tab is still displayed when deactivated, but is empty)False – TrueWhether events are allowed on the server (True=allowed) (Event tab is still displayed when deactivated, but is empty)
scum.LimitGlobalChat
=FalseBOOLEAN; [False – True] Whether the global chat can only be used by admins or by any player (True=admins only)False – TrueWhether the global chat can only be used by admins or by any player (True=admins only)
scum.AllowGlobalChat
=TrueBOOLEAN; [False – True] Whether the global chat is usable (True=usable)False – TrueWhether the global chat is usable (True=usable)
scum.AllowLocalChat
=TrueBOOLEAN; [False – True] Whether the local chat is usable (True=usable)False – TrueWhether the local chat is usable (True=usable)
scum.AllowSquadChat
=TrueBOOLEAN; [False – True] Whether the Squad Chat is usable (True=usable)False – TrueWhether the Squad Chat is usable (True=usable)
scum.AllowAdminChat
=TrueBOOLEAN; [False – True] Whether the admin chat is usable (True=usable)False – TrueWhether the admin chat is usable (True=usable)
scum.RustyLocksLogging
=FalseBOOLEAN; [False – True] Enable log for rusty locks (10 second locks in the world) (True=log enabled)False – TrueEnable log for rusty locks (10 second locks in the world) (True=log enabled)
scum.HideKillNotification
=TrueBOOLEAN; [False – True] Whether a notification is shown to players who kill each other (True=Hide notification)False – TrueWhether a notification is shown to players who kill each other (True=Hide notification)
scum.DisableExamineGhost
=FalseBOOLEAN; [False – True] Whether a ghost will surprise you when searching item containers (False=Ghost can surprise)False – TrueWhether a ghost will surprise you when searching item containers (False=Ghost can surprise)
scum.DisableTimedGifts
=FalseBOOLEAN; [False – True] Whether time-based gifts should be deactivated (e.g. gifts at Christmas) (True=deactivated)False – TrueWhether time-based gifts should be deactivated (e.g. gifts at Christmas) (True=deactivated)
scum.UseMapBaseBuildingRestriction
=TrueBOOLEAN; [False – True] Restricts base building in certain map areas (e.g. near POIs). Must be enabled (True) for UseBuildingProximityRestrictions to take effect.False – TrueRestricts base building in certain map areas (e.g. near POIs). Must be enabled (True) for UseBuildingProximityRestrictions to take effect.
scum.DisableBaseBuilding
=FalseBOOLEAN; [False – True] Whether base building should be completely banned (True=banned)False – TrueWhether base building should be completely banned (True=banned)
scum.VotingDuration
=60.000000SECONDS; [30 – 600] Duration for a vote30 – 600Duration for a vote
scum.PlayerMinimalVotingInterest
=0.500000DECIMAL NUMBER; [0 – 1] What percentage of online players must vote for a vote to be valid (0.5=50%)0 – 1What percentage of online players must vote for a vote to be valid (0.5=50%)
scum.PlayerPositiveVotePercentage
=0.500000DECIMAL NUMBER; [0 – 1] What proportion of votes must be yes for a referendum to be accepted (0.5=50%)0 – 1What proportion of votes must be yes for a referendum to be accepted (0.5=50%)
scum.MasterServerUpdateSendInterval
=60.000000-; Probably the update interval to the master server (server browser) for information like number of players etc. (no reliable explanation)Probably the update interval to the master server (server browser) for information like number of players etc. (no reliable explanation)
scum.MasterServerIsLocalTest
=FalseBOOLEAN; [False – True] Probably to hide own server in the server browser for others (no effect when testing)False – TrueProbably to hide own server in the server browser for others (no effect when testing)
scum.PartialWipe
=FalseBOOLEAN; [False – True] When the server starts, a partial wipe is performed (world progress but not character development) (True=perform wipe) (Will then automatically be reset to False)False – TrueWhen the server starts, a partial wipe is performed (world progress but not character development) (True=perform wipe) (Will then automatically be reset to False)
scum.GoldWipe
=FalseBOOLEAN; [False – True] When the server starts, all players' gold is deleted (True=perform wipe) (Will then automatically be reset to False)False – TrueWhen the server starts, all players' gold is deleted (True=perform wipe) (Will then automatically be reset to False)
scum.FullWipe
=FalseBOOLEAN; [False – True] Perform a full wipe at server startup (True=Perform wipe) (Will then automatically be reset to False)False – TruePerform a full wipe at server startup (True=Perform wipe) (Will then automatically be reset to False)
scum.ItemVirtualizationRelevancyUpdatePeriod
=1.000000⚠ DEV ONLY; According to the developer, this should not be changedAccording to the developer, this should not be changed
scum.ItemVirtualizationEventProcessingTimeBudget
=5.000000⚠ DEV ONLY; According to the developer, this should not be changedAccording to the developer, this should not be changed
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate
=100.000000⚠ DEV ONLY; According to the developer, this should not be changedAccording to the developer, this should not be changed
scum.ItemVirtualizationVisitorBounds
=10000.000000⚠ DEV ONLY; According to the developer, this should not be changedAccording to the developer, this should not be changed
scum.VirtualizedItemBounds
=100.000000⚠ DEV ONLY; According to the developer, this should not be changedAccording to the developer, this should not be changed
scum.FameGainMultiplier
=1.000000MULTIPLIER; [0 – 1000] Multiplier for earning fame points (>1=more fame, between 0 and 1 for less fame)0 – 1000Multiplier for earning fame points (>1=more fame, between 0 and 1 for less fame)
scum.FamePointPenaltyOnDeath
=0.100000DECIMAL NUMBER; [0 – 1] What percentage of fame points a player loses upon death (excluding PvP) (0.1=10% of his fame points)0 – 1What percentage of fame points a player loses upon death (excluding PvP) (0.1=10% of his fame points)
scum.FamePointPenaltyOnKilled
=0.500000DECIMAL NUMBER; [0 – 1] What percentage of fame points a player loses when killed by another player (0.5=50% of his fame points)0 – 1What percentage of fame points a player loses when killed by another player (0.5=50% of his fame points)
scum.FamePointRewardOnKill
=0.250000DECIMAL NUMBER; [0 – 1] What percentage of the killed player's fame points a player receives (0.25=25% of the killed player's fame points)0 – 1What percentage of the killed player's fame points a player receives (0.25=25% of the killed player's fame points)
scum.LogSuicides
=FalseBOOLEAN; [False – True] Whether a log of suicides should be created (True=Create log)False – TrueWhether a log of suicides should be created (True=Create log)
scum.EnableSpawnOnGround
=FalseBOOLEAN; [False – True] Whether the parachute jump should be skipped and players spawn on the ground (True=Spawn on the ground)False – TrueWhether the parachute jump should be skipped and players spawn on the ground (True=Spawn on the ground)
scum.DeleteInactiveUsers
=TrueBOOLEAN; [False – True] Whether inactive players should be automatically deleted after the following time at server start (True=Inactive players are deleted)False – TrueWhether inactive players should be automatically deleted after the following time at server start (True=Inactive players are deleted)
scum.DaysSinceLastLoginToBecomeInactive
=180DAYS; [1 – 3600] Days after which a player is considered inactive1 – 3600Days after which a player is considered inactive
scum.DeleteBannedUsers
=FalseBOOLEAN; [False – True] Whether banned players should be deleted at server start (True=banned players are deleted)False – TrueWhether banned players should be deleted at server start (True=banned players are deleted)
scum.MaximumTimeForChestsInForbiddenZones
=02:00:00H:M:S; [00:00:00 – 2400:00:00] Time chests are allowed to exist in forbidden zones (e.g. merchants) (despawn is applied if no player is nearby)00:00:00 – 2400:00:00Time chests are allowed to exist in forbidden zones (e.g. merchants) (despawn is applied if no player is nearby)
scum.LogChestOwnership
=TrueBOOLEAN; [False – True] Whether a log of chest owners should be kept (True=log is created)False – TrueWhether a log of chest owners should be kept (True=log is created)
scum.DeleteDuplicateChestsOnServerStartup
=FalseBOOLEAN; [False – True] If set to true, it will delete duplicated chests on the server startFalse – TrueIf set to true, it will delete duplicated chests on the server start
scum.MaxNumberOfConsecutiveHighPingReadings
=5-; [1 – 100] Number of consecutive high ping readings required before a player is kicked from the server1 – 100Number of consecutive high ping readings required before a player is kicked from the server
scum.UseBuildingProximityRestrictions
=TrueBOOLEAN; [False – True] Enables proximity restrictions for base building, preventing structures from being placed too close to each other or to restricted areas. Requires UseMapBaseBuildingRestriction to be True.False – TrueEnables proximity restrictions for base building, preventing structures from being placed too close to each other or to restricted areas. Requires UseMapBaseBuildingRestriction to be True.
scum.ServerSettingsVersion
=7INTEGER; Version of ServerSettings.ini (do not change)Version of ServerSettings.ini (do not change)